1.2.0 Changelog.
Color-Ometry » Devlog
Where's the first major update to follow the new Update Schedule!
What's New?
- Grades
- Currently serve as vanity but will eventually impact gameplay.
- Rise and Fall based on actions.
- A New Enemy: Rammer Drones
- Don't currently have an associated death message but will eventually.
- Behavior is self-explanatory
- 1980's mode!
- A setting on the Main Menu that overlays a VHS Shader effect.
- Does not affect UI
What's Removed?
- The 'Gorlock' and 'Galactic World Sizes
- Replaced with Extra Large for improved performance.
Changes/Improvements
- Chaos Mode no longer endlessly spawns enemies, and summons Bombs instead.
- All World Sizes have been adjusted for better performance.
- The UI now uses a dedicated CanvasLayer node, allowing for the reintroduction of Camera Zooming.
More changes can be found ingame!
Files
Release 1.2.0 for Linux 195 MB
21 days ago
Release 1.2.0 for Microsoft Windows 201 MB
21 days ago
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Color-Ometry
When Colors meet Randomness!
Status | In development |
Author | Ytterbium |
Genre | Survival |
Tags | Godot, Indie, Singleplayer |
More posts
- 1.2.1 Update Log10 days ago
- Announcing major changes to Color-Ometry's development,26 days ago
- v1.1.1 Update Notes33 days ago
- Version 1.1.1 will release sometime this week.37 days ago
- The official Release of Version 1.1: The Initiation Update!43 days ago
- Snapshot 25w03a Changelog!44 days ago
- Snapshot 25w02a Changelog.49 days ago
- Snapshot 25w01a is out now!56 days ago
- 1.0.1 is out now!64 days ago
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